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Since the early 2000s I've built sculptures, sets and brand experiences — the kind you can walk into and touch. Now I build AI tools with the same instinct to solve the real problem, make it durable and make it usable.

A bit about me.

I started in fabrication back in the early 2000s — wood, metal, foam, paint and light. Two decades of sculpture, brand activations, and large format work where there's no hiding a sloppy joint or a missed deadline. That discipline turns out to matter a lot in my professional work, the brief is never the brief, prototypes beat plans and a tool isn't done until someone uses it without thinking. I bring all of that to AI now — building the internal tools small and mid size companies actually need.

Projects I've built 

AI builds

AI builds

AI builds
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Invoicing App

Invoicing App

01:18
3D print material simulation_Ryan

3D print material simulation_Ryan

01:20
Mac CAM Demo

Mac CAM Demo

01:08
Cabinet Design AI Project

Cabinet Design AI Project

01:38
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